Axis-angle form: object with following fields:.Quaternion form (used for saving): array of 4 numbers, describing components (x, y, z, w).2 new data types added, each of them has 2 forms, but only one for saving, as following:.
Models render at entity position, with normal rotation around X and Y axis (so it can be controlled by teleport commands), but also with additional arbitrary model transform.Like marker ( marker), don't tick and have no collisions or physics.Including Block Display, Item Display, and Text Display ( block_display, item_display, and text_display), for flexible display of blocks, items and text.Additions Non-mob entities Display entities